Sommnium
Welcome!
This is our game, Somnium. We made this game for our thesis course and passed :D. Our thesis is named "Dynamic Video Game Boss Difficulty by Applying Self-Learning Non - Boss Enemy AI Behavior in 2D Action Games." So the boss difficulty is dependent on how you defeat the mob enemies on each floor. There are only 5 floors with the 5th being the boss floor. Good luck and Have fun!
Developers: Janella De Chavez, Merkiel Llaneta, Miguel Martin, and Ronne Pascua
Art , Character Design, & Animation made by: Janella De Chavez, Paolo Ferrer, and Miguel Martin
Assets:
- Font: Arcade Classic
- World assets from RedSteve
- Sound effects from LittleRobotSoundFactory
- Background music by Kevin MacLeod
- Boss Sprite inspired by ShadexusRan's Nekomata Okayu pixel art
Status | Released |
Platforms | HTML5 |
Authors | migzmartin, skytiere |
Genre | Action |
Made with | Unity |
Tags | 2D, Roguelike, Singleplayer, Top-Down |
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