Welcome! 

This is our game, Somnium. We made this game for our thesis course and passed :D. Our thesis is named "Dynamic Video Game Boss Difficulty by Applying Self-Learning Non - Boss Enemy AI Behavior in 2D Action Games." So the boss difficulty is dependent on how you defeat the mob enemies on each floor. There are only 5 floors with the 5th being the boss floor. Good luck and Have fun! 

Developers: Janella De Chavez, Merkiel Llaneta, Miguel Martin, and Ronne Pascua

Art , Character Design, & Animation made by: Janella De Chavez, Paolo Ferrer, and Miguel Martin

Assets:

  • Font: Arcade Classic
  • World assets from RedSteve
  • Sound effects from LittleRobotSoundFactory
  • Background music by Kevin MacLeod
  • Boss Sprite inspired by ShadexusRan's Nekomata Okayu pixel art

Leave a comment

Log in with itch.io to leave a comment.